Destiny Beta Impressions

destinylogopageAlas, the Destiny Beta window has opened and closed... all too soon. For those of you who were able to get some game time in you know there's a lot to look forward to this September. Destiny is one of those games though that has a lot of hype around it and the challenge, as always, is whether it's worth forking out the cash to own.

In my time with Destiny I was only able to play the first introductory level and return to the tower. Server interrupts kept me from playing further as when I tried to repeatedly play the next level I was booted back with an error message and returned to the menus. Feedback from others has been very positive though and there is a lot going on.

I couldn't help but notice how familiar the game feels when playing. The Halo roots are there and that's not a bad thing. (Even some of the sound effects like some gunfire sound like they were lifted from Halo.) Beautiful and vast this game seems like it will hold interest for a long time. Multiplayer modes, campaign, and co-op all seem to be thought out well. The MMO aspects of the game take a little getting used to if you're not familiar with that genre. Having random people pop in and out of the landscape is a little odd but doesn't detract from your gameplay.

Customization seems to be the key with this game. Upgrading weapons, gear, and vehicles will help keep the enjoyment going as you tackle tougher opponents and are able to tweak your character to handle it. We'll see what the finished product is like very shortly as Destiny arrives on September 9th.